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DANIEL SELVIA
Snowfall Village - January 2019 - present
Studio Scapbot - UI Designer & UI Programmer
Genre - Social Simulation
Engine - Unreal Engine 4
Team Size - 15
Runs On: UWP
SUMMARY
Summary
Snowfall Village is a 3D social simulation game about a tribe of Nomadic people trying to survive. The game focuses on the relationship between the tribal leader, Flicker, and the other Nomads. Depending on the player's choices they will achieve one of four different endings.
RESPONSIBILITIES
Responsibilities
Trailer
My responsibilities include the design of the gameplay mechanics, all camera transitions, and the design and programming of the UI. I utilized 3D Widgets to create the player's menu and feed updates along with all the interactables in the world. I developed a virtual cursor to navigate around the map view and select waypoints to add to the player's compass.
Main Menu
In Game Menu
Interactables And Feed
Main Menu
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TRAILER
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